Headless
F-80C-10 · 4 x M64 500 lb General Purpose bombs + 4 x M57 250 lb General Purpose bombs
Pilot
Yalu Express Dynamic Campaign 1 spawned
0
Air kills
5
Top 10%
Ground kills
2
Assists
0 air, 2 ground
18 min
Flight time
2.3%
Gun accuracy
0 on aircraft, 5 on the ground, of 222 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- Sortie ended
- Flight time
- 18 min
- Takeoffs / landings
- 1 / 1
- Payload
- 4 x M64 500 lb General Purpose bombs + 4 x M57 250 lb General Purpose bombs
- Modifications
- None
- Time on target
- 2 min
- Outcome
- Pilot fate
- Survived from a log event
- Pilot status
- Healthy
- Aircraft status
- Damaged
- Aircraft damage
- 1%
- Pilot health
- 100%
- Loss cause
- Nothing lost
Kills and assists
Air kills: 0
No air kills.
Ground kills: 5
Breakdown by target type0% static objects
| Target | Kills | Share |
|---|---|---|
| Artillery | 4 | 80% |
| Anti-aircraft | 1 | 20% |
| Total | 5 |
0 of them were static objects (not moving), such as parked vehicles, fences and crates.
Assists: 2
0 on aircraft, 2 on ground targets
| Time | Target |
|---|---|
| +31:02 | ML-20 howitzer-gun Vehicle |
| +31:02 | GAZ-63 Static object |
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 1,800 | 1,578 | 222 |
| Bombs | 8 | 0 | 8 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG API | 3 | 0 |
| .50 BMG API-T | 1 | 0 |
| .50 BMG INC | 1 | 0 |
| 23×115 mm HEI-T | 0 | 1 |
Bombs, rockets and napalm1 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| Bombs (mixed loadout) | 1 | 23 | 4 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 102,430, z 315,621 | Spawned | Parking | Angels 078 ft | |
| +6:02x 101,734, z 315,023 | Took off | Angels 0130 ft | ||
| +13:19 | Hit (dealt) | 61-K Anti-aircraft .50 BMG API-TM20 API-T | +13.6% | |
| +13:19x 167,236, z 290,049 | Ground kill | 61-K Anti-aircraft | Angels 0144 ft | |
| +14:00 | Hit (dealt) | ML-20 howitzer-gun Vehicle Bombs (mixed loadout) | +0.60% | |
| +14:00 | Hit (dealt) | ML-20 howitzer-gun Vehicle Bombs (mixed loadout) | +97.5% | |
| +14:00 | Hit (dealt) | ML-20 howitzer-gun Vehicle Bombs (mixed loadout) | +100.0% | |
| +14:00x 167,905, z 290,350 | Ground kill | ML-20 howitzer-gun Vehicle | Angels 0178 ft | |
| +14:00x 167,902, z 290,307 | Ground kill | ML-20 howitzer-gun Vehicle | Angels 0176 ft | |
| +14:00 | Hit (dealt) | ML-20 howitzer-gun Vehicle Bombs (mixed loadout) | +98.6% | |
| +14:00x 167,873, z 290,384 | Ground kill | ML-20 howitzer-gun Vehicle | Angels 0177 ft | |
| +14:01 | Hit (dealt) | ML-20 howitzer-gun Vehicle Bombs (mixed loadout) | +100.0% | |
| +14:01 | Hit (dealt) | ML-20 howitzer-gun Vehicle Bombs (mixed loadout) | +1.3% | |
| +14:01x 167,841, z 290,400 | Ground kill | ML-20 howitzer-gun Vehicle | Angels 0171 ft | |
| +15:19 | Hit (taken) | nxy La-11 23×115 mm HEI-TOZT high-explosive fragmentation tracer | −1.2% | |
| +24:02x 105,797, z 269,414 | Landed | Angels 051 ft | ||
| +24:27x 105,805, z 269,399 | Sortie ended | Landed · Survived | Angels 052 ft | |
| +31:02x 167,809, z 290,418 | Assist | ML-20 howitzer-gun Vehicle | Angels 0167 ft | |
| +31:02x 167,834, z 290,358 | Assist | GAZ-63 Static object | Angels 0171 ft |
19 events. Times count from the spawn; the time of day is shown next to them.
Damage8 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| nxy La-11 | — | — | 1% | 1 |
| ML-20 howitzer-gun Vehicle | 4.0 | — | — | — |
| Gun caponier E Static object | 0.4 | — | — | — |
| 61-K Anti-aircraft | 0.1 | 5 | — | — |
| GAZ-63 Static object | 0.1 | — | — | — |
| Ammo storage A Static object | 0.0 | — | — | — |
| Camouflage net A Static object | 0.0 | — | — | — |
| Gun caponier D | 0.0 | — | — | — |