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F-84E · 2 x 230 gal drop tanks + 2 x 110 gal napalm tanks + 12 x HVAR 5" rockets

BLUE (West) Pilot Attack Landed

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
9
Top 10%
Ground kills
0
Assists
0 air, 0 ground
23 min
Flight time
0.7%
Gun accuracy
0 on aircraft, 12 on the ground, of 1,800 rounds

Summary

Spawn
Parking
Took off
Landed
Sortie ended
Flight time
23 min
Takeoffs / landings
1 / 1
Payload
2 x 230 gal drop tanks + 2 x 110 gal napalm tanks + 12 x HVAR 5" rockets
Modifications
None
Time on target
4 min
Outcome
Landed
Pilot fate
Survived (exited on ground) inferred from the log
Pilot status
Healthy
Aircraft status
Unharmed
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost
Friendly fire
0 kills, 2 hits

Kills and assists

Air kills: 0

No air kills.

Ground kills: 9

Breakdown by target type78% static objects
TargetKillsShare
Anti-aircraft222%
Buildings222%
Other objects556%
Total9

7 of them were static objects (not moving), such as parked vehicles, fences and crates.

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 1,800 0 1,800
Bombs 2 0 2
Rockets 12 0 12
Ammunition hit by or with Hits dealt Hits taken
.50 BMG API40
.50 BMG API-T20
.50 BMG INC60

Hits needed to destroy each aircraft type

Bombs, rockets and napalm2 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
HVAR 5" rocket3302
110 gal napalm tank210492

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 72,132, z 287,914 Spawned Parking Angels 095 ft
+2:09x 69,507, z 289,481 Took off Angels 0143 ft
+15:19 Hit (dealt) Browning M2HB-AA Anti-aircraft 110 gal napalm tank +100.0%
+15:19x 148,683, z 230,051 Ground kill Browning M2HB-AA Anti-aircraft Angels 038 ft
+15:19 Hit (dealt) Browning M2HB-AA Anti-aircraft 110 gal napalm tank +100.0%
+15:19 – +15:36 Ground kills
8 ground targets: 5× Ammo storage B, 2× Gun caponier C, 1× Browning M2HB-AA
  • +15:19 Browning M2HB-AA Anti-aircraft
  • +15:20 Ammo storage B Static object
  • +15:20 Ammo storage B Static object
  • +15:20 Ammo storage B Static object
  • +15:20 Ammo storage B Static object
  • +15:20 Ammo storage B Static object
  • +15:24 Gun caponier C Static object
  • +15:36 Gun caponier C Static object
+17:12 Hit (dealt) T-34-85 Tank HVAR 5" rocket +0.78%
+25:22x 69,774, z 289,293 Landed Angels 093 ft
+29:50x 0, z 0 Sortie ended Landed · Survived Angels 00 ft

16 events. Times count from the spawn; the time of day is shown next to them.

Damage4 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
Ammo storage B Static object 4.6 4 — —
Gun caponier C Static object 2.0 6 — —
Browning M2HB-AA Anti-aircraft 2.0 — — —
T-34-85 Tank 0.0 — — —