Slaughterton-McK
IL-10 · 4 x FAB-100 100 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
Pilot
Yalu Express Dynamic Campaign 1 spawned
0
Air kills
3
Top 10%
Ground kills
2
Assists
0 air, 2 ground
30 min
Flight time
0.4%
Gun accuracy
0 on aircraft, 8 on the ground, of 2,252 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- Sortie ended
- Flight time
- 30 min
- Takeoffs / landings
- 1 / 1
- Payload
- 4 x FAB-100 100 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
- Modifications
- None
- Time on target
- 3 min
- Outcome
- Pilot fate
- Survived (exited on ground) inferred from the log
- Pilot status
- Healthy
- Aircraft status
- Unharmed
- Aircraft damage
- 0%
- Pilot health
- 100%
- Loss cause
- Nothing lost
- Friendly fire
- 0 kills, 1 hits
Kills and assists
Air kills: 0
No air kills.
Ground kills: 3
Breakdown by target type67% static objects
| Target | Kills | Share |
|---|---|---|
| Anti-aircraft | 1 | 33% |
| Buildings | 2 | 67% |
| Total | 3 |
2 of them were static objects (not moving), such as parked vehicles, fences and crates.
Assists: 2
0 on aircraft, 2 on ground targets
| Time | Target |
|---|---|
| +20:06 | M2 90mm AAA Anti-aircraft |
| +1:15:55 | Factory block J5 Static object |
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 2,252 | 0 | 2,252 |
| Bombs | 4 | 0 | 4 |
| Rockets | 4 | 0 | 4 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| 7.62×54R API | 1 | 0 |
| 23×115 mm API | 5 | 0 |
| 23×115 mm HEI-T | 2 | 0 |
Bombs, rockets and napalm2 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| FAB-100 100 kg General Purpose bomb | 2 | 5 | 2 | 13 |
| M-13UK 132 mm rocket | 2 | 6 | 0 | 6 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 203,704, z 312,941 | Spawned | Parking | 338 m | |
| +5:05x 203,453, z 312,083 | Took off | 358 m | ||
| +17:55x 144,066, z 352,456 | Ground kill | Factory block G Static object | 88 m | |
| +18:13x 144,075, z 353,073 | Ground kill | Factory block J3 Static object | 86 m | |
| +19:01 | Hit (dealt) | M2 90mm AAA Anti-aircraft M-13UK 132 mm rocket | +4.2% | |
| +19:20 | Hit (dealt) | M2 90mm AAA Anti-aircraft M-13UK 132 mm rocket | +3.4% | |
| +19:59 | Hit (dealt) | M2 90mm AAA Anti-aircraft 23×115 mm APIBZ API | +96.6% | |
| +19:59x 143,734, z 353,249 | Ground kill | M2 90mm AAA Anti-aircraft | 84 m | |
| +20:06x 143,664, z 353,272 | Assist | M2 90mm AAA Anti-aircraft | 84 m | |
| +35:40x 203,497, z 312,340 | Landed | 339 m | ||
| +36:29x 0, z 0 | Sortie ended | Landed · Survived | 0 m | |
| +1:15:55x 143,853, z 353,077 | Assist | Factory block J5 Static object | 87 m |
12 events. Times count from the spawn; the time of day is shown next to them.
Damage6 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| M2 90mm AAA Anti-aircraft | 1.0 | 3 | — | — |
| Factory block J3 Static object | 0.7 | 3 | — | — |
| Factory block G Static object | 0.5 | 10 | — | — |
| Factory block J5 Static object | 0.3 | 6 | — | — |
| Ammo storage A Static object | 0.1 | — | — | — |
| Ammo storage B Static object | 0.0 | 1 | — | — |