Rudie

F-84E · 2 x 230 gal drop tanks + 20 x HVAR 5" rockets

BLUE (West) Pilot Attack Landed

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
1
Top 25%
Ground kills
0
Assists
0 air, 0 ground
20 min
Flight time
0.0%
Gun accuracy
0 on aircraft, 0 on the ground, of 625 rounds

Summary

Spawn
Parking
Took off
Landed
Sortie ended
Flight time
20 min
Takeoffs / landings
1 / 1
Payload
2 x 230 gal drop tanks + 20 x HVAR 5" rockets
Modifications
JATO
Time on target
2 min
Outcome
Landed
Pilot fate
Survived from a log event
Pilot status
Healthy
Aircraft status
Unharmed
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost

Kills and assists

Air kills: 0

No air kills.

Ground kills: 1

Breakdown by target type0% static objects
TargetKillsShare
Anti-aircraft1100%
Total1

0 of them were static objects (not moving), such as parked vehicles, fences and crates.

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 1,800 1,175 625
Rockets 20 0 20
Bombs, rockets and napalm1 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
HVAR 5" rocket21312

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 104,995, z 270,043 Spawned Parking Angels 050 ft
+3:14x 106,725, z 268,540 Took off Angels 0113 ft
+13:12 Hit (dealt) 61-K Anti-aircraft HVAR 5" rocket +83.9%
+13:12x 169,553, z 271,906 Ground kill 61-K Anti-aircraft Angels 0206 ft
+24:08x 106,107, z 269,203 Landed Angels 050 ft
+24:50x 106,117, z 269,194 Sortie ended Landed · Survived Angels 050 ft

6 events. Times count from the spawn; the time of day is shown next to them.

Damage6 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
61-K Anti-aircraft 0.8 — — —
Ammo storage B Static object 0.4 — — —
GAZ-63 Static object 0.0 — — —
Military boxes storage C Static object 0.0 — — —
Barrels storage B Static object 0.0 — — —
Dugout A Static object 0.0 — — —