EugeneR

IL-10 · 2 x FAB-250 250 kg General Purpose bombs + 4 x M-13UK 132 mm rockets

RED (East) Pilot Attack Shot down

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
7
Top 10%
Ground kills
5
Assists
0 air, 5 ground
12 min
Flight time
0.0%
Gun accuracy
0 on aircraft, 0 on the ground, of 3 rounds

Ground fire: the one opponent that never needs fuel.

Summary

Spawn
Parking
Took off
Landed
No landing
Sortie ended
Flight time
12 min
Takeoffs / landings
1 / 0
Payload
2 x FAB-250 250 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
Modifications
None
Time on target
1 min
Outcome
Shot down
Pilot fate
Dead from a log event
Aircraft status
Destroyed
Aircraft damage
100%
Pilot health
0%
Loss cause
Enemy action
Lost to
Anti-aircraft

Kills and assists

Air kills: 0

No air kills.

Ground kills: 7

Breakdown by target type86% static objects
TargetKillsShare
Vehicles229%
Artillery114%
Buildings114%
Other objects343%
Total7

6 of them were static objects (not moving), such as parked vehicles, fences and crates.

Assists: 5

0 on aircraft, 5 on ground targets

TimeTarget
+26:16 Military tent A1 Static object
+26:40 Willys MB Static object
+43:34 M2 203mm Howitzer Vehicle
+45:40 M2A1 105mm howitzer Vehicle
+48:49 M2A1 105mm howitzer Vehicle

Shot down by

TimeAttacker Credit Kill: the attacker did the most damage. Assist: the attacker damaged it but someone else destroyed it. Friendly fire: both were on the same side. Note
+16:27 Browning M2HB-AA Anti-aircraft Kill

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 2,252 2,249 3
Bombs 2 0 2
Rockets 4 4 0
Ammunition hit by or with Hits dealt Hits taken
.50 BMG API-T02

Hits needed to destroy each aircraft type

Bombs, rockets and napalm1 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
FAB-250 250 kg General Purpose bomb23151

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 203,704, z 312,956 Spawned Parking 338 m
+3:29x 203,488, z 311,664 Took off 357 m
+15:35 Hit (dealt) M2A1 105mm howitzer Vehicle FAB-250 250 kg General Purpose bomb +2.8%
+15:35 Hit (dealt) M2 203mm Howitzer Vehicle FAB-250 250 kg General Purpose bomb +87.6%
+15:35 – +15:36 Ground kills
4 ground targets: 3× Fence wire 200m, 1× M2 203mm Howitzer
  • +15:35 M2 203mm Howitzer Vehicle
  • +15:35 Fence wire 200m Static object
  • +15:36 Fence wire 200m Static object
  • +15:36 Fence wire 200m Static object
+16:17 Hit (dealt) M2 203mm Howitzer Vehicle FAB-250 250 kg General Purpose bomb +3.2%
+16:17 Hit (dealt) M2A1 105mm howitzer Vehicle FAB-250 250 kg General Purpose bomb +1.4%
+16:17 Ground kills
3 ground targets: 2× GMC CCKW, 1× Railway crossing cabin
  • +16:17 GMC CCKW Static object
  • +16:17 GMC CCKW Static object
  • +16:17 Railway crossing cabin Static object
+16:24 Hit (taken) Browning M2HB-AA Anti-aircraft .50 BMG API-TM20 API-T −94.0%
+16:27x 169,052, z 312,183 Shot down by Browning M2HB-AA Anti-aircraft 191 m
+16:27x 169,054, z 312,183 Sortie ended Shot down · Dead 191 m
+26:16x 167,663, z 311,813 Assist Military tent A1 Static object 140 m
+26:40x 167,620, z 311,807 Assist Willys MB Static object 138 m
+43:34x 167,655, z 311,883 Assist M2 203mm Howitzer Vehicle 142 m
+45:40x 167,622, z 311,790 Assist M2A1 105mm howitzer Vehicle 138 m
+48:49x 167,489, z 311,837 Assist M2A1 105mm howitzer Vehicle 139 m

21 events. Times count from the spawn; the time of day is shown next to them.

Damage22 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
Fence wire 200m Static object 3.4 1 — —
GMC CCKW Static object 2.0 — — —
Railway crossing cabin Static object 1.0 — — —
Military tent A1 Static object 1.0 — — —
Browning M2HB-AA Anti-aircraft — — 0.9 2
M2 203mm Howitzer Vehicle 0.9 — — —
Military boxes storage C Static object 0.9 — — —
Camp cistern trailer Static object 0.4 — — —
Fence wire 100m Static object 0.2 — — —
Camouflage net Static object 0.2 — — —
Camp generator trailer Static object 0.2 — — —
Barrels storage B Static object 0.2 — — —
Ammo storage A Static object 0.1 — — —
Barrels storage A Static object 0.1 — — —
Willys MB Static object 0.1 — — —
M2A1 105mm howitzer Vehicle 0.0 — — —
Military cistern small Static object 0.0 — — —
Control tower temp short Static object 0.0 — — —
Dugout A Static object 0.0 — — —
Fence wire 5m Static object 0.0 — — —