1
Top 10%
Air kills
0
Ground kills
0
Assists
0 air, 0 ground
24 min
Flight time
5.6%
Gun accuracy
11 on aircraft, 0 on the ground, of 195 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- Sortie ended
- Flight time
- 24 min
- Takeoffs / landings
- 1 / 1
- Payload
- Empty
- Modifications
- Blind landing system and instrumentation · ASP-3N gunsight
- Outcome
- Pilot fate
- Survived from a log event
- Pilot status
- Healthy
- Aircraft status
- Damaged
- Aircraft damage
- 4%
- Pilot health
- 100%
- Loss cause
- Nothing lost
Earned in this sortie
Tour
Tour Sky Hunter
Air kills in one tour, all sorties together. Bronze: 1. Held by 25% of pilots
Kills and assists
Air kills: 1
| Time | Victim |
|---|---|
| +15:50 | Witchrider F-84E |
Ground kills: 0
No ground kills.
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 225 | 30 | 195 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG API | 0 | 7 |
| .50 BMG API-T | 0 | 3 |
| .50 BMG INC | 0 | 6 |
| 23×115 mm API | 5 | 0 |
| 23×115 mm HEI-T | 6 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 155,149, z 180,380 | Spawned | Parking | 14 m | |
| +4:18x 155,342, z 179,864 | Took off | 35 m | ||
| +15:02 | Hit (dealt) | Witchrider F-84E 23×115 mm APIBZ API | +2.5% | |
| +15:27 | Hit (dealt) | Witchrider F-84E 23×115 mm HEI-TOZT high-explosive fragmentation tracer | +3.6% | |
| +15:36 | Hit (dealt) | Witchrider F-84E 23×115 mm APIBZ API | +2.8% | |
| +15:39 | Hit (dealt) | Witchrider F-84E 23×115 mm APIBZ API | +46.7% | |
| +15:49 | Hit (dealt) | Witchrider F-84E | +44.4% | |
| +15:50x 142,258, z 235,097 | Kill | Witchrider F-84E | 2,117 m | |
| +19:20 | Hit (taken) | FeuerFliegen F-84E .50 BMG API-TM20 API-T | −3.5% | |
| +28:35x 155,881, z 179,180 | Landed | 15 m | ||
| +29:30x 156,018, z 179,115 | Sortie ended | Landed · Survived | 15 m |
11 events. Times count from the spawn; the time of day is shown next to them.
Damage2 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Witchrider F-84E | 100% | 11 | — | — |
| FeuerFliegen F-84E | — | — | 4% | 16 |