Farmer

MiG-15bis · 2 x 250 L drop tanks

RED (East) Pilot Air superiority Landed

Yalu Express Dynamic Campaign 1 spawned

4
Top 1%
Air kills
0
Ground kills
0
Assists
0 air, 0 ground
29 min
Flight time
13.0%
Gun accuracy
26 on aircraft, 0 on the ground, of 200 rounds

The armorer is already counting the missing rounds, and smiling while he does it.

Summary

Spawn
Parking
Took off
Landed
Sortie ended
Flight time
29 min
Takeoffs / landings
1 / 1
Payload
2 x 250 L drop tanks
Modifications
None
Outcome
Landed
Pilot fate
Survived from a log event
Pilot status
Healthy
Aircraft status
Unharmed
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost

Earned in this sortie

All time

Charmed LifeBronze · 5 Air kills in one life: everything since the last death or capture, the fatal sortie included. Bronze: 5. Held by 3.2% of pilots Ace of the SortieBronze · 2 Air kills in a single sortie. Bronze: 2. Held by 12% of pilots Ace of the SortieSilver · 3 Air kills in a single sortie. Silver: 3. Held by 5.4% of pilots Sky Hunter Air kills over your career, all sorties together. Bronze: 5. Held by 4.3% of pilots Hot StreakBronze · 2 Air kills within two minutes in one sortie: a double, a triple, a quad. Bronze: 2. Held by 4.3% of pilots Ace in a DayBronze · 5 Air kills on a single day (UTC). Bronze: 5. Held by 4.3% of pilots

All achievements of this pilot →

Kills and assists

Air kills: 4

TimeVictim
+19:52 Ace_Ivo F-51D
+20:10 HeroStain F-51D
+22:00 ZK_krogius F-51D
+25:56 FeuerFliegen F-84E

Ground kills: 0

No ground kills.

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 200 0 200
Ammunition hit by or with Hits dealt Hits taken
23×115 mm API50
23×115 mm HEI-T150
37 RUS APT smk20
37×155 mm HEI-T40

Hits needed to destroy each aircraft type

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 203,135, z 222,113 Spawned Parking 126 m
+2:08x 202,793, z 221,130 Took off 137 m
+18:26 Hit (dealt) Ace_Ivo F-51D 37×155 mm HEI-TOZT high-explosive tracer +7.4%
+18:27 Hit (dealt) Pilot / crew Ace_Ivo F-51D 23×115 mm HEI-TOZT high-explosive fragmentation tracer +48.7%
+19:52x 128,650, z 264,515 Kill Ace_Ivo F-51D 13 m
+20:09 Hit (dealt) HeroStain F-51D 23×115 mm HEI-TOZT high-explosive fragmentation tracer +38.6%
+20:10 Hit (dealt) Pilot / crew HeroStain F-51D 23×115 mm HEI-TOZT high-explosive fragmentation tracer +100.0%
+20:10x 141,605, z 258,779 Kill HeroStain F-51D 124 m
+21:59 Hit (dealt) ZK_krogius F-51D 23×115 mm APIBZ API +100.0%
+22:00x 135,915, z 259,562 Kill ZK_krogius F-51D 764 m
+25:56 Hit (dealt) FeuerFliegen F-84E 37×155 mm HEI-TOZT high-explosive tracer +100.0%
+25:56 Hit (dealt) Pilot / crew FeuerFliegen F-84E 37×155 mm HEI-TOZT high-explosive tracer +100.0%
+25:56x 138,776, z 242,294 Kill FeuerFliegen F-84E 1,054 m
+32:02x 202,872, z 221,683 Landed 121 m
+32:29x 202,894, z 221,661 Sortie ended Landed · Survived 121 m

15 events. Times count from the spawn; the time of day is shown next to them.

Damage4 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
ZK_krogius F-51D 100% 14 — —
FeuerFliegen F-84E 100% 6 — —
HeroStain F-51D 39% 4 — —
Ace_Ivo F-51D 7% 2 — —