ACEOFACES
F-84E · 2 x 230 gal drop tanks + 2 x Tiny Tim 12" rockets + 4 x M57 250 lb General Purpose bombs
Pilot
Yalu Express Dynamic Campaign 1 spawned
The aircraft is lost, the pilot is still in the story. Sequels have started worse.
Summary
- Spawn
- Parking
- Took off
- Landed
- No landing
- Sortie ended
- Flight time
- 28 min
- Takeoffs / landings
- 1 / 0
- Payload
- 2 x 230 gal drop tanks + 2 x Tiny Tim 12" rockets + 4 x M57 250 lb General Purpose bombs
- Modifications
- JATO
- Time on target
- 3 min
- Outcome
- Pilot fate
- (bailed out) inferred from the log
- Aircraft status
- Destroyed
- Aircraft damage
- 100%
- Pilot health
- 100%
- Loss cause
- Own doing (terrain, overstress, accident)
- Lost to
- No attacker (crash, terrain, accident)
Kills and assists
Air kills: 0
No air kills.
Ground kills: 9
Breakdown by target type100% static objects
| Target | Kills | Share |
|---|---|---|
| Buildings | 1 | 11% |
| Other objects | 8 | 89% |
| Total | 9 |
9 of them were static objects (not moving), such as parked vehicles, fences and crates.
Assists: 5
0 on aircraft, 5 on ground targets
| Time | Target |
|---|---|
| +37:39 | Industrial storage tank A Static object |
| +37:41 | Industrial storage tank A Static object |
| +37:58 | Barrels storage D Static object |
| +38:20 | Nissenhut barrack A2 Static object |
| +38:26 | Nissenhut barrack A2 Static object |
Shot down by
No attacker is credited: the aircraft was lost by its own doing (terrain, overstress or an accident).
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 1,800 | — | — |
| Bombs | 4 | — | ~4 |
| Rockets | 2 | — | ~2 |
Used is unknown for guns, and only estimated (~, everything loaded) for bombs and rockets that were released: the ammunition left was recorded after the aircraft was lost.
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG INC | 1 | 0 |
Bombs, rockets and napalm2 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| M57 250 lb General Purpose bomb | 4 | 11 | 0 | 0 |
| Tiny Tim 11.75" rocket | 1 | 15 | 1 | 2 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 104,984, z 270,053 | Spawned | Parking | Angels 050 ft | |
| +12:57x 106,783, z 268,491 | Took off | Angels 0112 ft | ||
| +37:39x 194,578, z 267,711 | Ground kill | Barrels storage A Static object | Angels 0286 ft | |
| +37:39x 194,607, z 267,684 | Assist | Industrial storage tank A Static object | Angels 0286 ft | |
| +37:39x 194,571, z 267,724 | Ground kill | Camp cistern trailer Static object | Angels 0287 ft | |
| +37:40x 194,686, z 267,730 | Ground kill | Industrial storage tank B1 Static object | Angels 0285 ft | |
| +37:41x 194,607, z 267,684 | Assist | Industrial storage tank A Static object | Angels 0286 ft | |
| +37:58x 194,563, z 267,727 | Assist | Barrels storage D Static object | Angels 0287 ft | |
| +38:20x 194,560, z 267,695 | Assist | Nissenhut barrack A2 Static object | Angels 0286 ft | |
| +38:26x 194,558, z 267,680 | Ground kill | Fence wire 100m Static object | Angels 0287 ft | |
| +38:26x 194,558, z 267,680 | Ground kill | Fence wire 100m Static object | Angels 0287 ft | |
| +38:26x 194,560, z 267,695 | Assist | Nissenhut barrack A2 Static object | Angels 0286 ft | |
| +39:07 | Ground kills |
4 ground targets: 4× Ammo storage A
|
||
| +41:16x 193,921, z 285,027 | Aircraft lost | Angels 44,493 ft | ||
| +41:22x 0, z 0 | Sortie ended | Crashed · Captured | Angels 00 ft | |
| +41:22x 194,053, z 285,502 | Bailed out | Angels 55,172 ft |
19 events. Times count from the spawn; the time of day is shown next to them.
Damage18 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Ammo storage A Static object | 3.9 | — | — | — |
| Fence wire 100m Static object | 2.3 | — | — | — |
| Industrial storage tank B1 Static object | 1.2 | 2 | — | — |
| Nissenhut barrack A2 Static object | 0.8 | — | — | — |
| Barrels storage A Static object | 0.7 | — | — | — |
| Fence wire 200m Static object | 0.5 | — | — | — |
| Barrels storage D Static object | 0.3 | — | — | — |
| Military tent A1 Static object | 0.2 | — | — | — |
| Camouflage net Static object | 0.2 | — | — | — |
| Industrial storage tank A Static object | 0.1 | — | — | — |
| Camp cistern trailer Static object | 0.1 | — | — | — |
| Railway crossing cabin Static object | 0.1 | — | — | — |
| Military warehouse B Static object | 0.0 | — | — | — |
| Control tower temp short Static object | 0.0 | — | — | — |
| Camp generator trailer Static object | 0.0 | — | — | — |
| Fence wire 20m Static object | 0.0 | — | — | — |
| Barrels storage B Static object | 0.0 | — | — | — |
| Ammo storage B Static object | 0.0 | — | — | — |