Aeon_14

MiG-15bis · 2 x 250 L drop tanks

RED (East) Pilot Air superiority Shot down

Yalu Express Dynamic Campaign 1 spawned

3
Top 5%
Air kills
0
Ground kills
0
Assists
0 air, 0 ground
22 min
Flight time
7.2%
Gun accuracy
6 on aircraft, 0 on the ground, of 83 rounds

Busy sortie. The enemy count went down noticeably.

Summary

Spawn
Parking
Took off
Landed
No landing
Sortie ended
Flight time
22 min
Takeoffs / landings
1 / 0
Payload
2 x 250 L drop tanks
Modifications
None
Outcome
Shot down
Pilot fate
Dead from a log event
Aircraft status
Destroyed
Aircraft damage
100%
Pilot health
0%
Loss cause
Enemy action
Lost to
Player

Earned in this sortie

All time

Ace in a DaySilver · 8 Air kills on a single day (UTC). Silver: 8. Held by 3.0% of pilots

Tour

Tour Sky Hunter Air kills in one tour, all sorties together. Silver: 10. Held by 1.0% of pilots

All achievements of this pilot →

Kills and assists

Air kills: 3

TimeVictim
+13:32 Pylon F-80C-10
+13:37 JG4_Thibaut F-80C-10
+16:48 JG4_UrSau F-80C-10

Ground kills: 0

No ground kills.

Shot down by

TimeAttacker Credit Kill: the attacker did the most damage. Assist: the attacker damaged it but someone else destroyed it. Friendly fire: both were on the same side. Note
+24:53 Kroat F-80C-10 Kill

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 200 117 83
Ammunition hit by or with Hits dealt Hits taken
.50 BMG API-T01
.50 BMG INC03
23×115 mm HEI-T30
37×155 mm HEI-T30

Hits needed to destroy each aircraft type

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 155,149, z 180,380 Spawned Parking 13 m
+2:24x 155,645, z 179,477 Took off 34 m
+13:23 Hit (dealt) Pylon F-80C-10 37×155 mm HEI-TOZT high-explosive tracer +100.0%
+13:25 Hit (dealt) JG4_Thibaut F-80C-10 23×115 mm HEI-TOZT high-explosive fragmentation tracer +60.4%
+13:32x 117,568, z 260,749 Kill Pylon F-80C-10 1,168 m
+13:34 Hit (dealt) JG4_Thibaut F-80C-10 +39.6%
+13:37x 117,906, z 260,276 Kill JG4_Thibaut F-80C-10 597 m
+16:42 Hit (dealt) JG4_UrSau F-80C-10 23×115 mm HEI-TOZT high-explosive fragmentation tracer +1.9%
+16:47 Hit (dealt) JG4_UrSau F-80C-10 +98.1%
+16:48x 136,417, z 243,298 Kill JG4_UrSau F-80C-10 477 m
+16:54 Hit (taken) Kroat F-80C-10 .50 BMG INCM1 incendiary −1.9%
+24:53x 155,130, z 180,201 Shot down by Kroat F-80C-10 14 m
+24:53x 155,131, z 180,200 Sortie ended Shot down · Dead 14 m

13 events. Times count from the spawn; the time of day is shown next to them.

Damage4 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
JG4_Thibaut F-80C-10 100% 3 — —
JG4_UrSau F-80C-10 100% 1 — —
Pylon F-80C-10 100% 2 — —
Kroat F-80C-10 — — 2% 4