Patricks

F-80C-10 · 4 x 110 gal napalm tanks + 8 x HVAR 5" rockets

BLUE (West) Pilot Attack Airborne

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
1
Top 25%
Ground kills
0
Assists
0 air, 0 ground
43 min
Flight time

Summary

Spawn
Parking
Took off
Landed
No landing
Sortie ended
Flight time
43 min
Takeoffs / landings
1 / 0
Payload
4 x 110 gal napalm tanks + 8 x HVAR 5" rockets
Modifications
JATO
Time on target
5 min
Outcome
Airborne
Pilot fate
Survived inferred from the log
Pilot status
Healthy
Aircraft status
Unharmed
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost

Kills and assists

Air kills: 0

No air kills.

Ground kills: 1

Breakdown by target type100% static objects
TargetKillsShare
Ships1100%
Total1

1 of them were static objects (not moving), such as parked vehicles, fences and crates.

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 1,800 — —
Bombs 4 — —
Rockets 8 — —

Used is unknown: the log has no end-of-sortie ammunition record, for example after a disconnect.

Bombs, rockets and napalm2 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
HVAR 5" rocket111123
110 gal napalm tank5000

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 102,416, z 315,614 Spawned Parking Angels 078 ft
+4:29x 102,767, z 315,579 Took off Angels 0146 ft
+30:50x 285,729, z 323,230 Ground kill Tanker Ship A Static object Angels 00 ft
+48:05 Sortie ended Mission end · Survived

4 events. Times count from the spawn; the time of day is shown next to them.

Damage2 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
Tanker Ship A Static object 0.7 23 — —
Yard boxes storage B3 Static object 0.0 — — —