Tunes
F-84E · 2 x 230 gal drop tanks + 2 x Tiny Tim 12" rockets + 4 x M57 250 lb General Purpose bombs
Pilot
Yalu Express Dynamic Campaign 1 spawned
Summary
- Spawn
- Parking
- Took off
- Landed
- No landing
- Sortie ended
- Flight time
- 27 min
- Takeoffs / landings
- 1 / 0
- Payload
- 2 x 230 gal drop tanks + 2 x Tiny Tim 12" rockets + 4 x M57 250 lb General Purpose bombs
- Modifications
- JATO
- Time on target
- 2 min
- Outcome
- Pilot fate
- Survived (left the server) inferred from the log
- Pilot status
- Healthy
- Aircraft status
- Unharmed
- Aircraft damage
- 0%
- Pilot health
- 100%
- Loss cause
- Nothing lost
- Left the server
- Yes
Kills and assists
Air kills: 0
No air kills.
Ground kills: 0
No ground kills.
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 1,800 | — | — |
| Bombs | 4 | — | — |
| Rockets | 2 | — | — |
Used is unknown: the log has no end-of-sortie ammunition record, for example after a disconnect.
Bombs, rockets and napalm2 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| M57 250 lb General Purpose bomb | 2 | 1 | 0 | 0 |
| Tiny Tim 11.75" rocket | 1 | 2 | 0 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 104,984, z 270,053 | Spawned | Parking | Angels 050 ft | |
| +2:53x 106,775, z 268,510 | Took off | Angels 0113 ft | ||
| +29:57x 285,652, z 323,035 | Left the server | Angels 0416 ft | ||
| +29:57x 222,786, z 314,743 | Sortie ended | Unknown · Survived | Angels 2424,319 ft |
4 events. Times count from the spawn; the time of day is shown next to them.
Damage2 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Military cistern large B2 Static object | 0.3 | — | — | — |
| Yard boxes storage B1 Static object | 0.0 | — | — | — |