Aflexx
IL-10 · 4 x FAB-100 100 kg General Purpose bombs
Pilot
Yalu Express Dynamic Campaign 1 spawned
0
Air kills
1
Top 25%
Ground kills
0
Assists
0 air, 0 ground
26 min
Flight time
39.3%
Gun accuracy
0 on aircraft, 364 on the ground, of 926 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- No landing
- Sortie ended
- Flight time
- 26 min
- Takeoffs / landings
- 1 / 0
- Payload
- 4 x FAB-100 100 kg General Purpose bombs
- Modifications
- None
- Time on target
- 2 min
- Outcome
- Pilot fate
- Survived from a log event
- Pilot status
- Healthy
- Aircraft status
- Damaged
- Aircraft damage
- 1%
- Pilot health
- 100%
- Loss cause
- Nothing lost
Kills and assists
Air kills: 0
No air kills.
Ground kills: 1
Breakdown by target type100% static objects
| Target | Kills | Share |
|---|---|---|
| Other objects | 1 | 100% |
| Total | 1 |
1 of them were static objects (not moving), such as parked vehicles, fences and crates.
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 2,252 | 1,326 | 926 |
| Bombs | 4 | 0 | 4 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| 7.62×54R API | 150 | 0 |
| 7.62×54R API-T | 43 | 0 |
| 7.62×54R HEI | 65 | 0 |
| 23×115 mm API | 67 | 0 |
| 23×115 mm HEI-T | 39 | 0 |
Bombs, rockets and napalm1 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| FAB-100 100 kg General Purpose bomb | 1 | 0 | 0 | 6 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 155,158, z 180,368 | Spawned | Parking | 14 m | |
| +4:42x 155,570, z 179,577 | Took off | 34 m | ||
| +25:23x 87,387, z 284,229 | Ground kill | Fence wire 200m Static object | 47 m | |
| +31:17x 99,457, z 251,372 | Sortie ended | Mission end · Survived | 95 m |
4 events. Times count from the spawn; the time of day is shown next to them.
Damage4 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Fence wire 200m Static object | 0.8 | 52 | — | — |
| Fence wire 20m Static object | 0.2 | 5 | — | — |
| Camouflage net Static object | 0.1 | 3 | — | — |
| Camp cistern trailer Static object | 0.1 | 3 | — | — |