DARKACE912

F-84E · 2 x 230 gal drop tanks + 16 x HVAR 5" rockets

BLUE (West) Pilot Attack Landed

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
16
Top 5%
Ground kills
6
Assists
0 air, 6 ground
34 min
Flight time
0.0%
Gun accuracy
0 on aircraft, 0 on the ground, of 8 rounds

Summary

Spawn
Parking
Took off
Landed
Sortie ended
Flight time
34 min
Takeoffs / landings
1 / 1
Payload
2 x 230 gal drop tanks + 16 x HVAR 5" rockets
Modifications
JATO
Time on target
7 min
Outcome
Landed
Pilot fate
Survived from a log event
Pilot status
Healthy
Aircraft status
Unharmed
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost

Kills and assists

Air kills: 0

No air kills.

Ground kills: 16

Breakdown by target type100% static objects
TargetKillsShare
Buildings1169%
Other objects531%
Total16

16 of them were static objects (not moving), such as parked vehicles, fences and crates.

Assists: 6

0 on aircraft, 6 on ground targets

TimeTarget
+22:31 Camp cistern trailer Static object
+22:48 Industrial storage tank B1 Static object
+2:01:49 Industrial storage tank A Static object
+2:01:50 Military cistern small Static object
+2:02:20 61-K Anti-aircraft
+2:02:52 61-K Anti-aircraft

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 1,800 1,792 8
Rockets 16 0 16
Bombs, rockets and napalm1 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
HVAR 5" rocket1066535

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 105,005, z 270,032 Spawned Parking Angels 051 ft
+7:09x 106,334, z 268,941 Took off Angels 0113 ft
+21:46 – +22:26 Ground kills
5 ground targets: 5× Industrial storage tank B1
  • +21:46 Industrial storage tank B1 Static object
  • +21:46 Industrial storage tank B1 Static object
  • +21:46 Industrial storage tank B1 Static object
  • +21:47 Industrial storage tank B1 Static object
  • +22:26 Industrial storage tank B1 Static object
+22:31x 194,716, z 267,761 Assist Camp cistern trailer Static object Angels 0286 ft
+22:48x 194,686, z 267,730 Assist Industrial storage tank B1 Static object Angels 0285 ft
+22:54 – +25:51 Ground kills
9 ground targets: 5× Industrial storage tank B1, 2× Fence wire 200m, 1× Ammo storage B, and more
  • +22:54 Fence wire 200m Static object
  • +22:54 Industrial storage tank B1 Static object
  • +22:54 Industrial storage tank B1 Static object
  • +22:54 Industrial storage tank B1 Static object
  • +23:30 Industrial storage tank B1 Static object
  • +24:04 Ammo storage B Static object
  • +25:15 Nissenhut barrack A2 Static object
  • +25:16 Fence wire 200m Static object
  • +25:51 Industrial storage tank B1 Static object
+26:35 Hit (dealt) 61-K Anti-aircraft HVAR 5" rocket +6.1%
+27:08 Hit (dealt) 61-K Anti-aircraft HVAR 5" rocket +12.7%
+27:45x 195,106, z 267,655 Ground kill Ammo storage B Static object Angels 0263 ft
+27:45x 195,106, z 267,655 Ground kill Ammo storage B Static object Angels 0263 ft
+42:08x 105,658, z 269,659 Landed Angels 052 ft
+42:34x 105,651, z 269,667 Sortie ended Landed · Survived Angels 052 ft
+2:01:49x 194,607, z 267,684 Assist Industrial storage tank A Static object Angels 0286 ft
+2:01:50x 194,579, z 267,703 Assist Military cistern small Static object Angels 0286 ft
+2:02:20x 195,057, z 267,621 Assist 61-K Anti-aircraft Angels 0271 ft
+2:02:52x 193,934, z 268,450 Assist 61-K Anti-aircraft Angels 0281 ft

28 events. Times count from the spawn; the time of day is shown next to them.

Damage22 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
Industrial storage tank B1 Static object 6.0 33 — —
Fence wire 200m Static object 2.0 — — —
Fence wire 100m Static object 1.8 — — —
Ammo storage B Static object 1.2 — — —
Nissenhut barrack A2 Static object 0.7 — — —
Camp cargo trailer Static object 0.4 — — —
Military warehouse B Static object 0.3 2 — —
61-K Anti-aircraft 0.2 — — —
Industrial storage tank A Static object 0.1 — — —
Military tent B Static object 0.1 — — —
Ammo storage A Static object 0.1 — — —
Fence wire 20m Static object 0.0 — — —
Camp cistern trailer Static object 0.0 — — —
Military cistern small Static object 0.0 — — —
Railway light tower Static object 0.0 — — —
Barrels storage C Static object 0.0 — — —
Barrels storage A Static object 0.0 — — —
Control tower temp short Static object 0.0 — — —
Railway crossing gate Static object 0.0 — — —
Railway crossing cabin Static object 0.0 — — —