mr66D
IL-10 · 2 x FAB-100 100 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
Pilot
Yalu Express Dynamic Campaign 1 spawned
0
Air kills
6
Top 10%
Ground kills
3
Assists
0 air, 3 ground
13 min
Flight time
8.2%
Gun accuracy
0 on aircraft, 52 on the ground, of 637 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- Sortie ended
- Flight time
- 13 min
- Takeoffs / landings
- 1 / 1
- Payload
- 2 x FAB-100 100 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
- Modifications
- None
- Time on target
- 3 min
- Outcome
- Pilot fate
- Survived from a log event
- Pilot status
- Healthy
- Aircraft status
- Unharmed
- Aircraft damage
- 0%
- Pilot health
- 100%
- Loss cause
- Nothing lost
- Friendly fire
- 0 kills, 5 hits
Kills and assists
Air kills: 0
No air kills.
Ground kills: 6
Breakdown by target type67% static objects
| Target | Kills | Share |
|---|---|---|
| Vehicles | 1 | 17% |
| Artillery | 1 | 17% |
| Anti-aircraft | 1 | 17% |
| Other objects | 3 | 50% |
| Total | 6 |
4 of them were static objects (not moving), such as parked vehicles, fences and crates.
Assists: 3
0 on aircraft, 3 on ground targets
| Time | Target |
|---|---|
| +21:43 | Willys MB Static object |
| +26:57 | M1A1 155mm howitzer Vehicle |
| +29:28 | M1A1 155mm howitzer Vehicle |
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 2,252 | 1,615 | 637 |
| Bombs | 2 | 0 | 2 |
| Rockets | 4 | 0 | 4 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG API-T | 0 | 2 |
| 7.62×54R API | 16 | 0 |
| 7.62×54R API-T | 8 | 0 |
| 7.62×54R HEI | 13 | 0 |
| 23×115 mm API | 9 | 0 |
| 23×115 mm HEI-T | 6 | 0 |
Bombs, rockets and napalm2 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| FAB-100 100 kg General Purpose bomb | 1 | 9 | 1 | 0 |
| M-13UK 132 mm rocket | 2 | 11 | 1 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 203,704, z 312,956 | Spawned | Parking | 338 m | |
| +4:51x 203,460, z 312,243 | Took off | 358 m | ||
| +10:16 | Hit (dealt) | Browning M2HB-AA Anti-aircraft M-13UK 132 mm rocket | +100.0% | |
| +10:16x 189,746, z 330,541 | Ground kill | Browning M2HB-AA Anti-aircraft | 239 m | |
| +10:46 | Hit (dealt) | M1A1 155mm howitzer Vehicle FAB-100 100 kg General Purpose bomb | +5.5% | |
| +10:47 | Hit (dealt) | M1A1 155mm howitzer Vehicle FAB-100 100 kg General Purpose bomb | +100.0% | |
| +10:47 | Hit (dealt) | M1A1 155mm howitzer Vehicle FAB-100 100 kg General Purpose bomb | +1.4% | |
| +10:47x 189,277, z 330,334 | Ground kill | M1A1 155mm howitzer Vehicle | 241 m | |
| +11:20 | Hit (dealt) | M1A1 155mm howitzer Vehicle M-13UK 132 mm rocket | +3.3% | |
| +11:20 | Hit (dealt) | Gun caponier D M-13UK 132 mm rocket | +30.5% | |
| +11:22 | Ground kills |
4 ground targets: 2× Ammo storage A, 1× Camouflage net A, 1× GMC CCKW
|
||
| +17:51x 203,461, z 312,615 | Landed | 339 m | ||
| +19:01x 203,629, z 312,639 | Sortie ended | Landed · Survived | 338 m | |
| +21:43x 189,364, z 330,333 | Assist | Willys MB Static object | 240 m | |
| +26:57x 189,378, z 330,370 | Assist | M1A1 155mm howitzer Vehicle | 241 m | |
| +29:28x 189,271, z 330,299 | Assist | M1A1 155mm howitzer Vehicle | 241 m |
19 events. Times count from the spawn; the time of day is shown next to them.
Damage11 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Ammo storage A Static object | 2.3 | 1 | — | — |
| Camouflage net A Static object | 1.1 | 11 | — | — |
| M1A1 155mm howitzer Vehicle | 1.1 | — | — | — |
| Browning M2HB-AA Anti-aircraft | 1.0 | — | — | 2 |
| GMC CCKW Static object | 1.0 | 30 | — | — |
| Gun caponier D | 0.3 | 3 | — | — |
| Gun caponier C Static object | 0.1 | 5 | — | — |
| Military tent A Static object | 0.0 | — | — | — |
| Willys MB Static object | 0.0 | — | — | — |
| Ammo storage B Static object | 0.0 | 2 | — | — |
| Gun caponier E Static object | 0.0 | — | — | — |