ChicagoChad_VR

F-80C-10 · 4 x M65 1000 lb General Purpose bombs

BLUE (West) Pilot Attack Landed

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
19
Top 5%
Ground kills
15
Assists
0 air, 15 ground
21 min
Flight time
1.0%
Gun accuracy
0 on aircraft, 11 on the ground, of 1,112 rounds

Summary

Spawn
Parking
Took off
Landed
Sortie ended
Flight time
21 min
Takeoffs / landings
1 / 1
Payload
4 x M65 1000 lb General Purpose bombs
Modifications
None
Time on target
2 min
Outcome
Landed
Pilot fate
Survived from a log event
Pilot status
Healthy
Aircraft status
Unharmed
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost
Friendly fire
0 kills, 10 hits

Kills and assists

Air kills: 0

No air kills.

Ground kills: 19

Breakdown by target type68% static objects
TargetKillsShare
Vehicles526%
Artillery15%
Buildings316%
Other objects1053%
Total19

13 of them were static objects (not moving), such as parked vehicles, fences and crates.

Assists: 15

0 on aircraft, 15 on ground targets

TimeTarget
+41:27 M-30
+42:34 GAZ-67B Static object
+1:01:28 Dugout A Static object
+1:01:58 ML-20 howitzer-gun Vehicle
+1:02:30 Military tent A1 Static object
+1:08:48 Dugout B Static object
+1:08:48 Dugout A Static object
+1:08:50 Dugout B Static object
+1:08:59 Dugout A Static object
+1:09:33 GAZ-63 Static object
+1:09:33 GAZ-63 Static object
+1:09:33 GAZ-63 Static object
+1:09:33 GAZ-63 Static object
+1:10:09 GAZ-63 Static object
+1:10:14 GAZ-63 Static object

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 1,800 688 1,112
Bombs 4 0 4
Ammunition hit by or with Hits dealt Hits taken
.50 BMG API30
.50 BMG API-T30
.50 BMG INC50

Hits needed to destroy each aircraft type

Bombs, rockets and napalm1 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
M65 1000 lb General Purpose bomb26073

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 105,005, z 270,032 Spawned Parking Angels 050 ft
+4:27x 106,288, z 268,997 Took off Angels 0114 ft
+13:42 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +1.6%
+13:44 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +0.28%
+13:44x 183,181, z 255,978 Ground kill GAZ-63 Vehicle Angels 0274 ft
+13:49 Hit (dealt) +100.0%
+13:49 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +98.5%
+13:49 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +0.81%
+13:49 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +100.0%
+13:49x 183,145, z 255,989 Ground kill GAZ-63 Vehicle Angels 0275 ft
+13:50 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +84.6%
+13:50 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +5.5%
+13:50 Hit (dealt) GAZ-63 Vehicle M65 1000 lb General Purpose bomb +85.7%
+13:50 Ground kills
3 ground targets: 3× GAZ-63
  • +13:50 GAZ-63 Vehicle
  • +13:50 GAZ-63 Vehicle
  • +13:50 GAZ-63 Vehicle
+18:40 Hit (dealt) ML-20 howitzer-gun Vehicle M65 1000 lb General Purpose bomb +1.4%
+18:40 Hit (dealt) ML-20 howitzer-gun Vehicle M65 1000 lb General Purpose bomb +0.93%
+18:40 Hit (dealt) M-30 M65 1000 lb General Purpose bomb +0.91%
+18:41 Hit (dealt) ML-20 howitzer-gun Vehicle M65 1000 lb General Purpose bomb +100.0%
+18:41 Hit (dealt) M-30 M65 1000 lb General Purpose bomb +25.8%
+18:41 – +18:42 Ground kills
14 ground targets: 10× Fence wire 100m, 1× Dugout A, 1× ML-20 howitzer-gun, and more
  • +18:41 ML-20 howitzer-gun Vehicle
  • +18:41 Military tent B Static object
  • +18:41 Nissenhut barrack B Static object
  • +18:41 Dugout A Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
  • +18:42 Fence wire 100m Static object
+25:56x 105,522, z 269,742 Landed Angels 051 ft
+29:18x 104,922, z 270,131 Sortie ended Landed · Survived Angels 051 ft
+41:27x 169,314, z 271,471 Assist M-30 Angels 0194 ft
+42:34x 169,280, z 271,584 Assist GAZ-67B Static object Angels 0197 ft
+1:01:28x 169,317, z 271,594 Assist Dugout A Static object Angels 0196 ft
+1:01:58x 169,371, z 271,630 Assist ML-20 howitzer-gun Vehicle Angels 0195 ft
+1:02:30x 169,240, z 271,567 Assist Military tent A1 Static object Angels 0198 ft
+1:08:48x 169,344, z 271,560 Assist Dugout B Static object Angels 0195 ft
+1:08:48x 169,324, z 271,542 Assist Dugout A Static object Angels 0195 ft
+1:08:50x 169,315, z 271,552 Assist Dugout B Static object Angels 0197 ft
+1:08:59x 169,297, z 271,564 Assist Dugout A Static object Angels 0197 ft
+1:09:33x 169,302, z 271,629 Assist GAZ-63 Static object Angels 0196 ft
+1:09:33x 169,306, z 271,634 Assist GAZ-63 Static object Angels 0197 ft
+1:09:33x 169,310, z 271,639 Assist GAZ-63 Static object Angels 0198 ft
+1:09:33x 169,314, z 271,643 Assist GAZ-63 Static object Angels 0198 ft
+1:10:09x 169,244, z 271,550 Assist GAZ-63 Static object Angels 0196 ft
+1:10:14x 169,248, z 271,555 Assist GAZ-63 Static object Angels 0197 ft

52 events. Times count from the spawn; the time of day is shown next to them.

Damage28 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
Fence wire 100m Static object 9.7 — — —
GAZ-63 Vehicle 3.8 1 — —
Dugout A Static object 1.2 3 — —
ML-20 howitzer-gun Vehicle 1.0 — — —
1.0 — — —
Military tent B Static object 1.0 — — —
Nissenhut barrack B Static object 1.0 — — —
Fence wire 200m Static object 0.8 — — —
Dugout B Static object 0.4 — — —
M-30 0.3 — — —
GAZ-63 Static object 0.2 — — —
Military tent A1 Static object 0.1 — — —
Camp cistern trailer Static object 0.1 — — —
Military boxes storage C Static object 0.1 — — —
Camp generator trailer Static object 0.0 — — —
Railway light tower Static object 0.0 — — —
Railway crossing cabin Static object 0.0 — — —
GAZ-67B Static object 0.0 — — —
Control tower temp short Static object 0.0 — — —
Military boxes storage B Static object 0.0 — — —