ACG_Monk

F-51D · Empty

BLUE (West) Pilot Air superiority Crashed

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
0
Ground kills
0
Assists
0 air, 0 ground
5 min
Flight time
0.0%
Gun accuracy
0 on aircraft, 0 on the ground, of 947 rounds

The ground crew asks that the next one come back in one piece. They are not fussy which way up.

Summary

Spawn
Parking
Took off
Landed
No landing
Sortie ended
Flight time
5 min
Takeoffs / landings
1 / 0
Payload
Empty
Modifications
Rearview mirror
Outcome
Crashed
Pilot fate
Dead from a log event
Aircraft status
Destroyed
Aircraft damage
100%
Pilot health
0%
Loss cause
Own doing (terrain, overstress, accident)
Lost to
No attacker (crash, terrain, accident)

Kills and assists

Air kills: 0

No air kills.

Ground kills: 0

No ground kills.

Shot down by

No attacker is credited: the aircraft was lost by its own doing (terrain, overstress or an accident).

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 1,880 933 947

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 104,994, z 270,043 Spawned Parking Angels 050 ft
+5:13x 105,802, z 269,380 Took off Angels 0113 ft
+10:45x 124,219, z 256,372 Aircraft lost Angels 052 ft
+10:45x 124,220, z 256,371 Sortie ended Crashed · Dead Angels 052 ft

4 events. Times count from the spawn; the time of day is shown next to them.