Hauggy

La-11 · Empty

RED (East) Pilot Air superiority Landed

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
3
Top 10%
Ground kills
1
Assists
0 air, 1 ground
25 min
Flight time
8.0%
Gun accuracy
0 on aircraft, 18 on the ground, of 225 rounds

Summary

Spawn
Parking
Took off
Landed
Sortie ended
Flight time
25 min
Takeoffs / landings
1 / 1
Payload
Empty
Modifications
ASP-3N gunsight
Outcome
Landed
Pilot fate
Survived from a log event
Pilot status
Healthy
Aircraft status
Unharmed
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost

Kills and assists

Air kills: 0

No air kills.

Ground kills: 3

Breakdown by target type0% static objects
TargetKillsShare
Artillery267%
Anti-aircraft133%
Total3

0 of them were static objects (not moving), such as parked vehicles, fences and crates.

Assists: 1

0 on aircraft, 1 on ground targets

TimeTarget
+29:54 M2 203mm Howitzer Vehicle

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 225 0 225
Ammunition hit by or with Hits dealt Hits taken
23×115 mm API60
23×115 mm HEI-T120

Hits needed to destroy each aircraft type

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 203,704, z 312,941 Spawned Parking 338 m
+4:26x 203,442, z 312,385 Took off 358 m
+18:10 Hit (dealt) Bofors 40 mm L/60 gun Anti-aircraft 23×115 mm HEI-TOZT high-explosive fragmentation tracer +100.0%
+18:10x 193,471, z 345,701 Ground kill Bofors 40 mm L/60 gun Anti-aircraft 222 m
+18:44 Hit (dealt) M2A1 105mm howitzer Vehicle 23×115 mm HEI-TOZT high-explosive fragmentation tracer +100.0%
+18:44x 193,006, z 345,774 Ground kill M2A1 105mm howitzer Vehicle 221 m
+19:17 Hit (dealt) M2 203mm Howitzer Vehicle 23×115 mm HEI-TOZT high-explosive fragmentation tracer +100.0%
+19:17x 192,991, z 345,717 Ground kill M2 203mm Howitzer Vehicle 221 m
+20:11 Hit (dealt) M2 203mm Howitzer Vehicle 23×115 mm HEI-TOZT high-explosive fragmentation tracer +3.5%
+29:54x 193,152, z 345,684 Assist M2 203mm Howitzer Vehicle 221 m
+30:11x 203,419, z 312,646 Landed 338 m
+30:38x 203,414, z 312,672 Sortie ended Landed · Survived 338 m

12 events. Times count from the spawn; the time of day is shown next to them.

Damage4 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
M2 203mm Howitzer Vehicle 1.0 5 — —
Bofors 40 mm L/60 gun Anti-aircraft 1.0 1 — —
M2A1 105mm howitzer Vehicle 1.0 8 — —
Fence wire 200m Static object 0.3 4 — —