Cap_

F-84E · 2 x 230 gal drop tanks + 2 x 110 gal napalm tanks + 12 x HVAR 5" rockets

BLUE (West) Pilot Attack Landed

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
16
Top 5%
Ground kills
7
Assists
0 air, 7 ground
20 min
Flight time
2.9%
Gun accuracy
0 on aircraft, 28 on the ground, of 962 rounds

Summary

Spawn
Parking
Took off
Landed
Sortie ended
Flight time
20 min
Takeoffs / landings
1 / 1
Payload
2 x 230 gal drop tanks + 2 x 110 gal napalm tanks + 12 x HVAR 5" rockets
Modifications
JATO
Time on target
4 min
Outcome
Landed
Pilot fate
Survived from a log event
Pilot status
Healthy
Aircraft status
Damaged
Aircraft damage
1%
Pilot health
100%
Loss cause
Nothing lost
Friendly fire
0 kills, 24 hits

Kills and assists

Air kills: 0

No air kills.

Ground kills: 16

Breakdown by target type81% static objects
TargetKillsShare
Vehicles16%
Anti-aircraft16%
Buildings16%
Other objects1381%
Total16

13 of them were static objects (not moving), such as parked vehicles, fences and crates.

Assists: 7

0 on aircraft, 7 on ground targets

TimeTarget
+32:14 Dugout A Static object
+33:16 Military tent A1 Static object
+39:45 Dugout A Static object
+40:18 GAZ-63 Static object
+40:18 GAZ-63 Static object
+40:18 GAZ-63 Static object
+41:00 GAZ-63 Static object

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 1,800 838 962
Bombs 2 0 2
Rockets 12 0 12
Ammunition hit by or with Hits dealt Hits taken
.50 BMG API40
.50 BMG API-T42
.50 BMG INC200

Hits needed to destroy each aircraft type

Bombs, rockets and napalm2 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
HVAR 5" rocket210940
110 gal napalm tank230112

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 105,005, z 270,032 Spawned Parking Angels 051 ft
+3:47x 106,831, z 268,414 Took off Angels 0112 ft
+12:13 Hit (dealt) M-30 110 gal napalm tank +74.2%
+12:13 – +12:38 Ground kills
11 ground targets: 5× Fence wire 200m, 4× Fence wire 100m, 1× M-30, and more
  • +12:13 M-30
  • +12:14 Fence wire 200m Static object
  • +12:14 Fence wire 200m Static object
  • +12:14 Railway light tower Static object
  • +12:14 Fence wire 100m Static object
  • +12:14 Fence wire 100m Static object
  • +12:14 Fence wire 100m Static object
  • +12:14 Fence wire 100m Static object
  • +12:16 Fence wire 200m Static object
  • +12:18 Fence wire 200m Static object
  • +12:38 Fence wire 200m Static object
+13:18 Hit (dealt) M-30 HVAR 5" rocket +99.1%
+13:19 – +13:22 Ground kills
4 ground targets: 1× Camp cistern trailer, 1× Fence wire 200m, 1× GAZ-67B, and more
  • +13:19 Fence wire 200m Static object
  • +13:20 GAZ-67B Static object
  • +13:20 M-30
  • +13:22 Camp cistern trailer Static object
+14:07 Hit (taken) Browning M2HB-AA Anti-aircraft .50 BMG API-TM20 API-T −0.67%
+15:01 Hit (dealt) 61-K Anti-aircraft .50 BMG INCM1 incendiary +100.0%
+15:01x 169,625, z 271,889 Ground kill 61-K Anti-aircraft Angels 0206 ft
+24:39x 105,672, z 269,631 Landed Angels 052 ft
+25:02x 105,683, z 269,621 Sortie ended Landed · Survived Angels 052 ft
+32:14x 169,317, z 271,594 Assist Dugout A Static object Angels 0196 ft
+33:16x 169,240, z 271,567 Assist Military tent A1 Static object Angels 0198 ft
+39:45x 169,297, z 271,564 Assist Dugout A Static object Angels 0197 ft
+40:18x 169,302, z 271,629 Assist GAZ-63 Static object Angels 0196 ft
+40:18x 169,306, z 271,634 Assist GAZ-63 Static object Angels 0197 ft
+40:18x 169,310, z 271,639 Assist GAZ-63 Static object Angels 0198 ft
+41:00x 169,248, z 271,555 Assist GAZ-63 Static object Angels 0197 ft

31 events. Times count from the spawn; the time of day is shown next to them.

Damage18 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
Fence wire 200m Static object 4.7 1 — —
Fence wire 100m Static object 2.2 1 — —
M-30 1.7 — — —
61-K Anti-aircraft 1.0 5 — —
GAZ-67B Static object 1.0 — — —
Railway light tower Static object 1.0 — — —
Camp cistern trailer Static object 0.5 — — —
Military boxes storage C Static object 0.3 — — —
Ammo storage A Static object 0.1 22 — —
GAZ-63 Static object 0.1 — — —
Military tent A1 Static object 0.1 — — —
Dugout A Static object 0.1 — — —
Barrels storage B Static object 0.1 — — —
Camouflage net Static object 0.0 — — —
Browning M2HB-AA Anti-aircraft — — 0.0 2
Barrels storage C Static object 0.0 — — —
Dugout B Static object 0.0 — — —
Mine logs Static object 0.0 — — —