snocc
IL-10 · 2 x FAB-250 250 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
Pilot
Yalu Express Dynamic Campaign 1 spawned
0
Air kills
2
Top 10%
Ground kills
0
Assists
0 air, 0 ground
25 min
Flight time
1.7%
Gun accuracy
0 on aircraft, 12 on the ground, of 687 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- Sortie ended
- Flight time
- 25 min
- Takeoffs / landings
- 1 / 1
- Payload
- 2 x FAB-250 250 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
- Modifications
- None
- Time on target
- 2 min
- Outcome
- Pilot fate
- Survived from a log event
- Pilot status
- Healthy
- Aircraft status
- Unharmed
- Aircraft damage
- 0%
- Pilot health
- 100%
- Loss cause
- Nothing lost
Kills and assists
Air kills: 0
No air kills.
Ground kills: 2
Breakdown by target type0% static objects
| Target | Kills | Share |
|---|---|---|
| Anti-aircraft | 2 | 100% |
| Total | 2 |
0 of them were static objects (not moving), such as parked vehicles, fences and crates.
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 2,252 | 1,565 | 687 |
| Bombs | 2 | 0 | 2 |
| Rockets | 4 | 0 | 4 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| 7.62×54R API | 3 | 0 |
| 7.62×54R API-T | 2 | 0 |
| 7.62×54R HEI | 1 | 0 |
| 23×115 mm API | 1 | 0 |
| 23×115 mm HEI-T | 5 | 0 |
Bombs, rockets and napalm2 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| FAB-250 250 kg General Purpose bomb | 1 | 5 | 1 | 0 |
| M-13UK 132 mm rocket | 1 | 0 | 0 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 203,704, z 312,896 | Spawned | Parking | 338 m | |
| +6:54x 203,523, z 312,101 | Took off | 358 m | ||
| +19:03 | Hit (dealt) | M2 90mm AAA Anti-aircraft 23×115 mm HEI-TOZT high-explosive fragmentation tracer | +0.93% | |
| +19:57 | Hit (dealt) | M2 90mm AAA Anti-aircraft FAB-250 250 kg General Purpose bomb | +99.1% | |
| +19:57x 154,845, z 315,060 | Ground kill | M2 90mm AAA Anti-aircraft | 109 m | |
| +20:30 | Hit (dealt) | M2 90mm AAA Anti-aircraft 23×115 mm HEI-TOZT high-explosive fragmentation tracer | +100.0% | |
| +20:31x 154,913, z 315,030 | Ground kill | M2 90mm AAA Anti-aircraft | 109 m | |
| +32:04x 203,463, z 312,234 | Landed | 339 m | ||
| +34:03x 203,670, z 311,938 | Sortie ended | Landed · Survived | 338 m |
9 events. Times count from the spawn; the time of day is shown next to them.
Damage3 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| M2 90mm AAA Anti-aircraft | 2.0 | 11 | — | — |
| Ammo storage B Static object | 0.6 | 1 | — | — |
| Ammo storage A Static object | 0.0 | — | — | — |