5
Top 1%
Air kills
0
Ground kills
0
Assists
0 air, 0 ground
30 min
Flight time
7.1%
Gun accuracy
128 on aircraft, 0 on the ground, of 1,800 rounds
Three or more in one go? The MiG Alley regulars would have raised an eyebrow, and then a glass.
Summary
- Spawn
- Parking
- Took off
- Landed
- Sortie ended
- Flight time
- 30 min
- Takeoffs / landings
- 1 / 1
- Payload
- Empty
- Modifications
- JATO
- Outcome
- Pilot fate
- Survived (exited on ground) inferred from the log
- Pilot status
- Healthy
- Aircraft status
- Unharmed
- Aircraft damage
- 0%
- Pilot health
- 100%
- Loss cause
- Nothing lost
Earned in this sortie
All time
Charmed LifeBronze · 5
Air kills in one life: everything since the last death or capture, the fatal sortie included. Bronze: 5. Held by 3.0% of pilots
Ace of the SortieSilver · 3
Air kills in a single sortie. Silver: 3. Held by 5.1% of pilots
Ace of the SortieGold · 5
Air kills in a single sortie. Gold: 5. Held by 1.0% of pilots
Sky Hunter
Air kills over your career, all sorties together. Bronze: 5. Held by 4.0% of pilots
Top RatedBronze · 1530
The highest Elo rating reached, in the prop or the jet pool. Bronze: 1530. Held by 4.0% of pilots
Hot StreakBronze · 2
Air kills within two minutes in one sortie: a double, a triple, a quad. Bronze: 2. Held by 4.0% of pilots
Type Collector
Different aircraft types flown. Bronze: 3. Held by 17% of pilots
Versatile HunterBronze · 2
Different aircraft types in which you scored an air kill. Bronze: 2. Held by 4.0% of pilots
Ace in a DayBronze · 5
Air kills on a single day (UTC). Bronze: 5. Held by 4.0% of pilots
Ace in a DaySilver · 8
Air kills on a single day (UTC). Silver: 8. Held by 3.0% of pilots
Kills and assists
Air kills: 5
| Time | Victim |
|---|---|
| +10:15 | killer1941 La-11 |
| +14:21 | Flubber47 La-11 |
| +15:39 | Dickie La-11 |
| +24:40 | Dcthoma3 Yak-9P |
| +27:08 | Andreis4wesomes MiG-15bis after the pilot bailed out |
Ground kills: 0
No ground kills.
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 1,800 | 0 | 1,800 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG API-T | 11 | 0 |
| .50 BMG INC | 117 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 104,994, z 270,043 | Spawned | Parking | Angels 050 ft | |
| +1:48x 105,825, z 269,481 | Took off | Angels 0112 ft | ||
| +9:50 | Hit (dealt) | killer1941 La-11 .50 BMG INCM1 incendiary | +25.8% | |
| +9:50 | Hit (dealt) | Pilot / crew killer1941 La-11 .50 BMG INCM1 incendiary | +92.5% | |
| +10:06 | Hit (dealt) | killer1941 La-11 | +74.2% | |
| +10:15x 147,917, z 225,340 | Kill | killer1941 La-11 | Angels 099 ft | |
| +13:39 | Hit (dealt) | Flubber47 La-11 .50 BMG INCM1 incendiary | +74.5% | |
| +13:39 | Hit (dealt) | Pilot / crew Flubber47 La-11 .50 BMG INCM1 incendiary | +65.5% | |
| +13:54 | Hit (dealt) | Flubber47 La-11 | +0.76% | |
| +13:54 | Hit (dealt) | Pilot / crew Flubber47 La-11 | +7.5% | |
| +14:09 | Hit (dealt) | Pilot / crew Flubber47 La-11 | +7.5% | |
| +14:09 | Hit (dealt) | Flubber47 La-11 | +24.5% | |
| +14:21x 156,269, z 219,964 | Kill | Flubber47 La-11 | Angels 0174 ft | |
| +14:24 | Hit (dealt) | Pilot / crew Flubber47 La-11 | +7.5% | |
| +14:39 | Hit (dealt) | Pilot / crew Flubber47 La-11 | +7.5% | |
| +14:54 | Hit (dealt) | Pilot / crew Flubber47 La-11 | +0.29% | |
| +14:59 | Hit (dealt) | Dickie La-11 .50 BMG INCM1 incendiary | +4.4% | |
| +15:39 | Hit (dealt) | Dickie La-11 .50 BMG INCM1 incendiary | +95.6% | |
| +15:39 | Hit (dealt) | Pilot / crew Dickie La-11 | +100.0% | |
| +15:39x 153,184, z 231,916 | Kill | Dickie La-11 | Angels 1686 ft | |
| +22:20 | Hit (dealt) | Dcthoma3 Yak-9P | +51.8% | |
| +23:58 | Hit (dealt) | Dcthoma3 Yak-9P .50 BMG INCM1 incendiary | +2.8% | |
| +24:27 | Hit (dealt) | Dcthoma3 Yak-9P .50 BMG INCM1 incendiary | +9.8% | |
| +24:30 | Hit (dealt) | Dcthoma3 Yak-9P | +6.8% | |
| +24:40 | Hit (dealt) | Dcthoma3 Yak-9P | +28.9% | |
| +24:40x 149,135, z 236,645 | Kill | Dcthoma3 Yak-9P | Angels 0152 ft | |
| +26:25 | Hit (dealt) | Andreis4wesomes MiG-15bis .50 BMG INCM1 incendiary | +3.4% | |
| +27:08x 134,369, z 245,483 | Kill | Andreis4wesomes MiG-15bis | Angels 32,664 ft | |
| +32:11x 106,296, z 268,998 | Landed | Angels 052 ft | ||
| +32:35x 0, z 0 | Sortie ended | Landed · Survived | Angels 00 ft |
30 events. Times count from the spawn; the time of day is shown next to them.
Damage5 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| killer1941 La-11 | 100% | 23 | — | — |
| Dickie La-11 | 100% | 23 | — | — |
| Dcthoma3 Yak-9P | 100% | 18 | — | — |
| Flubber47 La-11 | 100% | 55 | — | — |
| Andreis4wesomes MiG-15bis | 4% | 9 | — | — |