coreylahey969

IL-10 · 4 x FAB-100 100 kg General Purpose bombs + 4 x M-13UK 132 mm rockets

RED (East) Pilot Attack Airborne

Yalu Express Dynamic Campaign 1 spawned

0
Air kills
10
Top 5%
Ground kills
1
Assists
0 air, 1 ground
33 min
Flight time
482
Gun hits
0 on aircraft, 482 on the ground; rounds fired unknown

Summary

Spawn
Parking
Took off
Landed
No landing
Sortie ended
Flight time
33 min
Takeoffs / landings
1 / 0
Payload
4 x FAB-100 100 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
Modifications
None
Time on target
2 min
Outcome
Airborne
Pilot fate
Survived inferred from the log
Pilot status
Healthy
Aircraft status
Damaged
Aircraft damage
0%
Pilot health
100%
Loss cause
Nothing lost
Friendly fire
0 kills, 60 hits

Kills and assists

Air kills: 0

No air kills.

Ground kills: 10

Breakdown by target type100% static objects
TargetKillsShare
Buildings330%
Parked aircraft770%
Total10

10 of them were static objects (not moving), such as parked vehicles, fences and crates.

Assists: 1

0 on aircraft, 1 on ground targets

TimeTarget
+27:55 Factory block D Static object

Ammunition

Type LoadedLeft Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply.
Machine-gun rounds 2,252 — —
Bombs 4 — —
Rockets 4 — —

Used is unknown: the log has no end-of-sortie ammunition record, for example after a disconnect.

Ammunition hit by or with Hits dealt Hits taken
.50 BMG API015
.50 BMG API-T03
.50 BMG INC07
7.62×54R API2100
7.62×54R API-T740
7.62×54R HEI960
23×115 mm API580
23×115 mm HEI-T440

Hits needed to destroy each aircraft type

Bombs, rockets and napalm2 types
Ordnance Released Targets damaged Targets it damaged: a target damaged by two bombs counts twice. Kills Direct hits Direct impacts logged with the ordnance named.
FAB-100 100 kg General Purpose bomb17216
M-13UK 132 mm rocket1418

Timeline

TimeEventDetails Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it.
+0:00x 203,704, z 312,956 Spawned Parking 338 m
+3:17x 203,450, z 312,021 Took off 358 m
+9:12 Hit (taken) 404_Mortis F-84E .50 BMG APIM8 API −0.26%
+18:16x 144,066, z 352,456 Ground kill Factory block G Static object 88 m
+18:17 Hit (dealt) Factory block J1 FAB-100 100 kg General Purpose bomb +18.1%
+18:17 – +21:48 Ground kills
9 ground targets: 2× Parked F-80C-10, 2× Parked F-86A-5, 1× Factory block D, and more
  • +18:17 Factory block G Static object
  • +19:12 Factory block D Static object
  • +20:02 Parked F-86A-5 Static object
  • +20:04 Parked C-47B Static object
  • +20:09 Parked F-80C-10 Static object
  • +20:09 Parked F-51D Static object
  • +20:50 Parked F-80C-10 Static object
  • +20:58 Parked F-86A-5 Static object
  • +21:48 Parked F-84E Static object
+27:55x 143,896, z 352,506 Assist Factory block D Static object 87 m
+36:24 Sortie ended Mission end · Survived

16 events. Times count from the spawn; the time of day is shown next to them.

Damage10 counterparts

Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.

Counterpart Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. Hits dealt Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. Hits taken
404_Mortis F-84E — — <1% 25
Factory block G Static object 2.0 15 — —
Factory block D Static object 1.9 8 — —
Parked F-80C-10 Static object 1.8 30 — —
Parked F-86A-5 Static object 1.2 15 — —
Parked F-51D Static object 1.2 9 — —
Parked C-47B Static object 0.7 14 — —
Parked F-84E Static object 0.6 12 — —
Factory block J1 0.2 1 — —
Factory block C Static object 0.0 — — —