DARK-BR
IL-10 · 2 x FAB-250 250 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
Pilot
Yalu Express Dynamic Campaign 1 spawned
Summary
- Spawn
- Parking
- Took off
- Landed
- No landing
- Sortie ended
- Flight time
- 8 min
- Takeoffs / landings
- 1 / 0
- Payload
- 2 x FAB-250 250 kg General Purpose bombs + 4 x M-13UK 132 mm rockets
- Modifications
- None
- Time on target
- No qualifying attack
- Outcome
- Pilot fate
- Survived (bailed out) inferred from the log
- Pilot status
- Healthy
- Aircraft status
- Destroyed
- Aircraft damage
- 100%
- Pilot health
- 100%
- Loss cause
- Enemy action
- Lost to
- Player
Kills and assists
Air kills: 0
No air kills.
Ground kills: 0
No ground kills.
Shot down by
| Time | Attacker | Credit Kill: the attacker did the most damage. Assist: the attacker damaged it but someone else destroyed it. Friendly fire: both were on the same side. | Note |
|---|---|---|---|
| +14:31 | Barnacles F-86A-5 | Kill | after the pilot bailed out |
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 2,252 | — | — |
| Bombs | 2 | — | ~2 |
| Rockets | 4 | — | ~4 |
Used is unknown for guns, and only estimated (~, everything loaded) for bombs and rockets that were released: the ammunition left was recorded after the aircraft was lost.
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG API | 0 | 3 |
| .50 BMG INC | 0 | 4 |
Bombs, rockets and napalm2 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| FAB-250 250 kg General Purpose bomb | 1 | 0 | 0 | 0 |
| M-13UK 132 mm rocket | 1 | 0 | 0 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 203,704, z 312,881 | Spawned | Parking | 338 m | |
| +6:05x 203,458, z 312,113 | Took off | 358 m | ||
| +11:51 | Hit (taken) | Barnacles F-86A-5 | −52.7% | |
| +14:31x 185,731, z 307,871 | Shot down | by Barnacles F-86A-5 | 579 m | |
| +17:30x 0, z 0 | Sortie ended | Shot down · Survived | 0 m | |
| +17:31x 186,385, z 308,016 | Bailed out | 224 m |
6 events. Times count from the spawn; the time of day is shown next to them.
Damage1 counterpart
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Barnacles F-86A-5 | — | — | 53% | 7 |