1
Air kills
0
Ground kills
0
Assists
0 air, 0 ground
19 min
Flight time
21.6%
Gun accuracy
11 on aircraft, 0 on the ground, of 51 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- No landing
- Sortie ended
- Flight time
- 19 min
- Takeoffs / landings
- 1 / 0
- Payload
- 2 x 250 L drop tanks
- Modifications
- None
- Outcome
- Pilot fate
- from a log event
- Aircraft status
- Destroyed
- Aircraft damage
- 100%
- Pilot health
- 0%
- Loss cause
- Enemy action
- Lost to
- Player
Earned in this sortie
Tour
Tour Sky Hunter
Air kills in one tour, all sorties together. Bronze: 1. Held by 28% of pilots
Kills and assists
Shot down by
| Time | Attacker | Credit Kill: the attacker did the most damage. Assist: the attacker damaged it but someone else destroyed it. Friendly fire: both were on the same side. | Note |
|---|---|---|---|
| +25:04 | Ace_Ivo F-86A-5 | Kill |
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 200 | 149 | 51 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG API | 0 | 14 |
| .50 BMG API-T | 0 | 13 |
| .50 BMG INC | 0 | 21 |
| 23×115 mm API | 2 | 0 |
| 23×115 mm HEI-T | 6 | 0 |
| 37 RUS APT smk | 1 | 0 |
| 37×155 mm HEI-T | 2 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 155,167, z 180,356 | Spawned | Parking | 14 m | |
| +5:44x 155,696, z 179,451 | Took off | 35 m | ||
| +20:00 | Hit (dealt) | CPNBogdan F-80C-10 23×115 mm HEI-TOZT high-explosive fragmentation tracer | +100.0% | |
| +20:00x 145,816, z 248,937 | Kill | CPNBogdan F-80C-10 | 97 m | |
| +20:02 | Hit (dealt) | Pilot / crew CPNBogdan F-80C-10 | +68.7% | |
| +24:41 | Hit (taken) | Ace_Ivo F-86A-5 .50 BMG API-TM20 API-T | −52.8% | |
| +25:00 | Hit (taken) | Ace_Ivo F-86A-5 | −0.50% | |
| +25:04 | Hit (taken) | Ace_Ivo F-86A-5 .50 BMG API-TM20 API-T | −46.7% | |
| +25:04 | Hit (taken) | Pilot / crew Ace_Ivo F-86A-5 .50 BMG API-TM20 API-T | −100.0% | |
| +25:04x 177,406, z 255,743 | Shot down | by Ace_Ivo F-86A-5 | 2,590 m | |
| +25:04x 177,406, z 255,743 | Sortie ended | Shot down · Dead | 2,590 m |
11 events. Times count from the spawn; the time of day is shown next to them.
Damage2 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| CPNBogdan F-80C-10 | 100% | 11 | — | — |
| Ace_Ivo F-86A-5 | — | — | 100% | 48 |