ChicagoChad_VR
F-80C-10 · 4 x M65 1000 lb General Purpose bombs
Pilot
Yalu Express Dynamic Campaign 1 spawned
Off the squadron roster for the moment. The empty chair at the mess table stays reserved.
Summary
- Spawn
- Parking
- Took off
- Landed
- No landing
- Sortie ended
- Flight time
- 11 min
- Takeoffs / landings
- 1 / 0
- Payload
- 4 x M65 1000 lb General Purpose bombs
- Modifications
- None
- Time on target
- 2 min
- Outcome
- Pilot fate
- (bailed out) inferred from the log
- Aircraft status
- Destroyed
- Aircraft damage
- 100%
- Pilot health
- 100%
- Loss cause
- Enemy action
- Lost to
- Player
- Friendly fire
- 0 kills, 1 hits
Kills and assists
Air kills: 0
No air kills.
Ground kills: 1
Breakdown by target type0% static objects
| Target | Kills | Share |
|---|---|---|
| Artillery | 1 | 100% |
| Total | 1 |
0 of them were static objects (not moving), such as parked vehicles, fences and crates.
Assists: 3
0 on aircraft, 3 on ground targets
| Time | Target |
|---|---|
| +16:37 | ML-20 howitzer-gun Vehicle |
| +33:28 | ML-20 howitzer-gun Vehicle |
| +33:43 | GAZ-67B Static object |
Shot down by
| Time | Attacker | Credit Kill: the attacker did the most damage. Assist: the attacker damaged it but someone else destroyed it. Friendly fire: both were on the same side. | Note |
|---|---|---|---|
| +16:22 | Ercha La-11 | Kill |
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 1,800 | — | — |
| Bombs | 4 | — | ~4 |
Used is unknown for guns, and only estimated (~, everything loaded) for bombs and rockets that were released: the ammunition left was recorded after the aircraft was lost.
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| .50 BMG INC | 1 | 0 |
| 23×115 mm API | 0 | 4 |
| 23×115 mm HEI-T | 0 | 10 |
Bombs, rockets and napalm1 types
| Ordnance | Released | Targets damaged Targets it damaged: a target damaged by two bombs counts twice. | Kills | Direct hits Direct impacts logged with the ordnance named. |
|---|---|---|---|---|
| M65 1000 lb General Purpose bomb | 1 | 9 | 1 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 105,005, z 270,032 | Spawned | Parking | Angels 050 ft | |
| +5:08x 106,186, z 269,087 | Took off | Angels 0112 ft | ||
| +15:26 | Hit (dealt) | ML-20 howitzer-gun Vehicle M65 1000 lb General Purpose bomb | +100.0% | |
| +15:26 | Hit (dealt) | ML-20 howitzer-gun Vehicle M65 1000 lb General Purpose bomb | +14.0% | |
| +15:26 | Hit (dealt) | ML-20 howitzer-gun Vehicle M65 1000 lb General Purpose bomb | +2.5% | |
| +15:26x 167,862, z 290,240 | Ground kill | ML-20 howitzer-gun Vehicle | Angels 0200 ft | |
| +15:51 | Hit (taken) | Ercha La-11 23×115 mm HEI-TOZT high-explosive fragmentation tracer | −9.2% | |
| +15:56 | Hit (taken) | Ercha La-11 | −45.4% | |
| +16:13 | Hit (taken) | Ercha La-11 | −5.8% | |
| +16:19 | Hit (taken) | Ercha La-11 23×115 mm HEI-TOZT high-explosive fragmentation tracer | −39.5% | |
| +16:22x 166,730, z 290,865 | Shot down | by Ercha La-11 | Angels 11,310 ft | |
| +16:37x 167,902, z 290,307 | Assist | ML-20 howitzer-gun Vehicle | Angels 0176 ft | |
| +17:34x 0, z 0 | Sortie ended | Shot down · Captured | Angels 00 ft | |
| +17:34x 166,768, z 291,429 | Bailed out | Angels 1704 ft | ||
| +33:28x 167,880, z 290,277 | Assist | ML-20 howitzer-gun Vehicle | Angels 0180 ft | |
| +33:43x 167,848, z 290,300 | Assist | GAZ-67B Static object | Angels 0176 ft |
16 events. Times count from the spawn; the time of day is shown next to them.
Damage8 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Ercha La-11 | — | — | 100% | 14 |
| ML-20 howitzer-gun Vehicle | 1.2 | — | — | — |
| Camouflage net A Static object | 0.1 | — | — | — |
| Military tent A Static object | 0.1 | — | — | — |
| GAZ-67B Static object | 0.1 | — | — | — |
| Gun caponier E Static object | 0.0 | — | — | — |
| Ammo storage A Static object | 0.0 | — | — | — |
| Gun caponier D | 0.0 | — | — | — |