0
Air kills
3
Top 10%
Ground kills
0
Assists
0 air, 0 ground
9 min
Flight time
29.6%
Gun accuracy
0 on aircraft, 86 on the ground, of 291 rounds
Summary
- Spawn
- Parking
- Took off
- Landed
- No landing
- Sortie ended
- Flight time
- 9 min
- Takeoffs / landings
- 1 / 0
- Payload
- Empty
- Modifications
- None
- Outcome
- Pilot fate
- from a log event
- Aircraft status
- Destroyed
- Aircraft damage
- 100%
- Pilot health
- 0%
- Loss cause
- Enemy action
- Lost to
- Player
- Left the server
- Yes
Kills and assists
Air kills: 0
No air kills.
Ground kills: 3
Breakdown by target type33% static objects
| Target | Kills | Share |
|---|---|---|
| Artillery | 2 | 67% |
| Other objects | 1 | 33% |
| Total | 3 |
1 of them were static objects (not moving), such as parked vehicles, fences and crates.
Shot down by
| Time | Attacker | Credit Kill: the attacker did the most damage. Assist: the attacker damaged it but someone else destroyed it. Friendly fire: both were on the same side. | Note |
|---|---|---|---|
| +11:33 | Balbo_Biggins396 F-80C-10 | Kill |
Ammunition
| Type | Loaded | Left | Used Rounds fired: loaded minus left. A dash when unknown, for example after a resupply. |
|---|---|---|---|
| Machine-gun rounds | 420 | 129 | 291 |
| Ammunition hit by or with | Hits dealt | Hits taken |
|---|---|---|
| 12.7×108 mm API | 21 | 0 |
| 12.7×108 mm API-T | 14 | 0 |
| 12.7×108 mm HEI | 26 | 0 |
| .50 BMG API | 0 | 3 |
| .50 BMG API-T | 0 | 1 |
| .50 BMG INC | 0 | 1 |
| 20×99 mm API | 16 | 0 |
| 20×99 mm HEI | 5 | 0 |
| 20×99 mm HEI-T | 4 | 0 |
Timeline
| Time | Event | Details | Altitude Height above sea level where it happened, not above the ground (the logs have no terrain data). BLUFOR sorties show Angels (thousands of feet; hover for the exact feet), REDFOR sorties metres. | Damage Damage of a significant hit, as a percentage of the object's health: plus if you dealt it, minus if you took it. |
|---|---|---|---|---|
| +0:00x 203,704, z 312,941 | Spawned | Parking | 338 m | |
| +2:28x 203,417, z 312,055 | Took off | 358 m | ||
| +8:19 | Hit (dealt) | M2 203mm Howitzer Vehicle 20×99 mm APIBZ API | +89.5% | |
| +8:19x 167,655, z 311,883 | Ground kill | M2 203mm Howitzer Vehicle | 142 m | |
| +8:22x 167,649, z 311,919 | Ground kill | Fence wire 100m Static object | 141 m | |
| +10:04 | Hit (dealt) | M2A1 105mm howitzer Vehicle 20×99 mm APIBZ API | +0.96% | |
| +10:25 | Hit (dealt) | M2A1 105mm howitzer Vehicle 20×99 mm APIBZ API | +77.3% | |
| +10:25x 167,622, z 311,790 | Ground kill | M2A1 105mm howitzer Vehicle | 138 m | |
| +11:12 | Hit (taken) | Barnacles F-86A-5 | −0.27% | |
| +11:28 | Hit (taken) | Balbo_Biggins396 F-80C-10 | −50.6% | |
| +11:33 | Hit (taken) | Balbo_Biggins396 F-80C-10 | −49.1% | |
| +11:33x 167,168, z 310,965 | Shot down | by Balbo_Biggins396 F-80C-10 | 127 m | |
| +11:33x 167,170, z 310,965 | Sortie ended | Shot down · Dead | 127 m | |
| +11:56x 167,179, z 310,967 | Left the server | 127 m |
14 events. Times count from the spawn; the time of day is shown next to them.
Damage6 counterparts
Players: percent of the aircraft's health (not the pilot's), at most 100% for each flight leg; a landing followed by a takeoff counts as a repair, so a sortie with a repair can show more. AI aircraft and ground objects: health units, where 1.0 is one whole object, added up over all objects of that type.
| Counterpart | Damage dealt Damage you did to this counterpart's aircraft (not to the pilot). Against players it is a percentage of their aircraft's health, at most 100% for each flight leg: hits after the aircraft was at 100% count nothing, and after a landing and a new takeoff (an assumed repair) the count starts from 0 again, so a sortie with a repair can show more than 100%. Against AI and ground objects it is the health units summed over all objects of that type, at most 1.0 for each object. | Hits dealt | Damage taken Damage this counterpart did to you, measured as in the column Damage dealt. | Hits taken |
|---|---|---|---|---|
| Balbo_Biggins396 F-80C-10 | — | — | 100% | 2 |
| Barnacles F-86A-5 | — | — | <1% | 3 |
| M2 203mm Howitzer Vehicle | 0.9 | 25 | — | — |
| M2A1 105mm howitzer Vehicle | 0.8 | 14 | — | — |
| Fence wire 200m Static object | 0.2 | 12 | — | — |
| Fence wire 100m Static object | 0.2 | 28 | — | — |