Slaughterton-McK

First seen · last seen

All roles Air superiority Attack

–
Elo (jet)
not enough encounters yet
–
Elo (prop)
not enough encounters yet
–
Attack proficiency
not enough time on target yet
3
Sorties
57 min in the air · 67% survived
1
Deaths
1
Aircraft lost
K/L 0.00
0
Bailouts
0
Captures

Hall of shame

0
Taxi accidents
Lost before the first takeoff, by their own doing
0
Friendly-fire kills
Friendly aircraft and ground objects they destroyed

A clean sheet so far. The runway thanks you.

Date Aircraft Outcome Pilot fate Air kills Ground kills Flight time
IL-10 Landed Survived 0 3 30 min
IL-10 Crashed Dead 0 17 12 min
IL-10 Landed Survived 0 12 13 min

View all sorties

Air-to-ground

32
Ground kills
10.67 per sortie
8
Assists
3
Attack sorties
0.4%
Ground accuracy
4,504 rounds fired
Ground kills by category32 in total, 25 of them static objects
CategoryKillsShareShare of ground kills
Tanks 0 0%
Vehicles 3 9%
Artillery 2 6%
Anti-aircraft 5 16%
Ships 0 0%
Trains 0 0%
Buildings 8 25%
Parked aircraft 0 0%
Other objects 14 44%
Total32100%
of them static objects2578%

Ground score and attack sorties

Ground score
36.9
Tanks destroyed per hour on target attack sorties
0.00
Ground kills per sortie
10.67
Attack sorties
3
Time on target
10 min

Air-to-air

No air-to-air activity yet: no air kills or assists.

Overall

Consecutive sorties survived: no death, no capture. Sorties that never took off are skipped. The first streak counts every sortie, any loss ends it. The air and ground streaks count separately: losing a ground attacker does not end the air run, and the other way round.

Streak Sorties Sorties in a row that the pilot survived. Air kills Air kills made during the streak. Ground kills Ground kills made during the streak. Flight time Flight time added up over the streak's sorties. Since
Current streak10330 min
Best streak101213 min
Current ground streak10330 min
Best ground streak101213 min

By aircraft

Aircraft Sorties Flight time Air kills Ground kills Deaths K/D Air kills divided by deaths, a death being a sortie in which the pilot died. A dash when there are no deaths. K/L Air kills divided by aircraft lost. Unlike K/D it also counts aircraft lost when the pilot survived, for example after a bailout.
IL-10 3 57 min 0 32 1 0.00 0.00
Favorite loadout: 4 x FAB-100 100 kg General Purpose bombs + 4 x M-13UK 132 mm rockets · 100%
Who kills you, and whom you kill1 death, 0% to anti-aircraft

Deaths and lost aircraft by cause

Caused byDeathsShare Aircraft lost Sorties in which the aircraft was lost to this cause (the pilot may have survived).
No attacker (crash, terrain, accident) 1 100% 1
Player 0 0% 0
Anti-aircraft 0 0% 0
Ground vehicle or object 0 0% 0
AI aircraft 0 0% 0
AI gunner 0 0% 0
Friendly fire 0 0% 0
Unknown 0 0% 0
Total11

Kills by victim

VictimKillsShare
Player aircraft 0 0%
AI aircraft 0 0%
Anti-aircraft 5 16%
Other ground objects 27 84%

Other totals

Takeoffs
3
Landings
2
Bailouts
0
Suspected early bailouts
0
Captures
0
Attack sorties
3
Time on target
10 min
Strafed on the ground
0
Friendly kills
0
Friendly hits
21
Sorties per side
RED (East) 3 · BLUE (West) 0
Underdog sorties
3 (100%)